FISHING ROLE
Pre-text summary:
-Fishing role similar to collective role in that you answer to no
one/work alone and recieve letters on what is wanted/needed.
-Unlocking use of traps, nets etc
-More fish/animals (crab, lobsters, etc.)
-Unlocking skill to swim for longer
-Unlocking buying boats (canoes, rowing boats, steamboats, houseboat,
etc.)
-Free roam role event in for example St. Denis, Blackwater and Gill's
Landing.
-Role involved Lagras fish shop lady and possibly Jeremy Gill (for
legendary fish and maybe shark.)
*
I would love for there to be a fishing role, but not the same type of
role like Trader and Moonshine. I feel it would fit to be more closer
to the Collector role, in that you work on your own, when you want. No
more "take wagon to x spot" - rather, there are for example various
restaurants, people (Jeremy Gill and Lagras lady) who have daily/weekly
wants for fish.
I believe the Lagras lady would be the most logical person who'd be
attached to the role, and then maybe as an add-on, Jeremy Gill could
have been included. (Canonically, I guess it would be weird with
legendary fish for Gill, but whatever.). You could also maybe unlock a
mission with Jeremy Gill, where you hunt shark.
Every day (or week), you could maybe get a telegram/letter, that states
who is in the need for what (Maybe restaurant in St. Denis wants cuban
crabs, maybe Rhodes parlor house needs sockeye salmon.) The price would
be higher for these, and you'd get role-XP and gold for it.
The role would also add more fish/animals, for example lobster, more
types of crabs, etc.
Once you progress the role, you start to unlock features and skills.
For example traps to place in water.
In these traps, depending on
where you place them, you could for example get some crabs/lobsters, or
any kind of fish, and sometimes you would be lucky to get a randomized
fossil/collectible, too.
You pay for each trap and you can have a fair amount of them, let's say
you can own 10 of them and you can place them around as you see fit.
There could also be a chance that if you do not pick them up after 72
IRL hours, they break.
Another perk of the fishing role should be increased stamina when
swimming, as a skill page/ability. You need to be able to swim and be
in water without stamina drain in order to deal with your traps
sometimes.
Other fishing upgrades should be a poled net (like a butterfly net) for
swooping fish near you, throwing "bait" (seeds) to trigger more fish to
spawn, a throwable knife similar to the small game arrows,
As you progress even further, you should be able to buy boats you can
summon. First, canoes and rowing boats. Later, the larger boats (which
can only be summoned/stored on the Flat Iron Lake).
Eventually you should be able to unlock a houseboat (in wich nobody can
climb onboard without invitation.)
Your houseboat would have
places to sit/"sleep"/rest, (as pictured), the houseboats already
include a small wash basin/kitchen area, so you should be able to wash
up and cook on the fireplace on the roof. There is also a corner for
crafting, and I feel it should obviously have a wardrobe option as
well. You should be able to cast nets from it, and fish from it too.
Wether or not you can stear it your self your simply have it "placed"
like your camp doesn't really matter in my opinion, as it would be
stationary when you are using it. You should also be able to tie a
smaller boat to it, like a row boat or similar, so you can transport
yourself with a boat when needed.
The free roam role event could be for example that you are on a larger
scale ship and have to defend it against outlaws on the shorelines and
on other boats. There could be variations depending on the location
(like the fishing events). So for example a St. Denis role event would
have a much larger vesselt, while Blackwater has a medium sized vessel,
and maybe there is one role even outside the Gill's landing, with only
rowing boats and maybe the smaller steam boats.
The game already features a lot of different types of ships, boats, you
name it.
Here's a few photos of some of the vessels at St. Denis. As you can
see, it's just so sad that there is obviously so much work done with
these, they look fantastic, but there's no "use" for them.